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9
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Kakuro(Expert) https://gridpuzzle.com/kakuro/z0emv

Latest score list for #z0emv

Pr
Prestashop a second ago
18'33''
Av
Ava 12 minutes ago
18'16''
Pr
Prestashop 26 minutes ago
8'27''
an
anonymous 23 minutes ago
15'41''
Cl
Classes 14 minutes ago
16'6''
an
anonymous 35 minutes ago
16'27''
an
anonymous an hour ago
7'26''
Pr
Prestashop 30 minutes ago
11'1''
an
anonymous 2 hours ago
12'46''
da
damage an hour ago
18'11''

Latest score list for Kakuro

ph
phone solved puzzle No#endr2;
9'23''
Cl
Classes solved puzzle No#2y729;
11'24''
Ol
Olivia solved puzzle No#0940g;
9'23''
an
anonymous solved puzzle No#9npew;
3'31''
gu
guest solved puzzle No#p275v;
16'2''
gu
guest solved puzzle No#4k065;
12'28''
Wi
William solved puzzle No#d07y7;
6'51''
te
technology solved puzzle No#nm74x;
11'39''
se
semrush solved puzzle No#d07y7;
14'50''
gu
guest solved puzzle No#rr981;
7'28''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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