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Kakuro(Evil) https://gridpuzzle.com/kakuro/z54je

Latest score list for #z54je

gu
guest 한 초 전
19'12''
ph
phone 9 분 전
3'54''
in
intergration 16 분 전
14'4''
So
Sophia 22 분 전
19'38''
pr
premium 27 분 전
11'44''
re
restoration 33 분 전
9'46''
Wi
William 한 시간 전
6'21''
an
anonymous 한 시간 전
18'42''
an
anonymous 한 시간 전
12'50''
Co
Conference 58 분 전
9'52''

Latest score list for Kakuro

gu
guest solved puzzle No#xgeed;
6'16''
an
anonymous solved puzzle No#9w7jq;
9'12''
Ja
James solved puzzle No#k8d52;
15'45''
gu
guest solved puzzle No#9w7jq;
8'19''
ma
makeup solved puzzle No#9e4q0;
7'12''
pr
programs solved puzzle No#0xk51;
5'0''
an
anonymous solved puzzle No#k8d52;
14'19''
me
medical solved puzzle No#16yqk;
4'43''
gu
guest solved puzzle No#82q45;
19'15''
Sh
Shopify solved puzzle No#0xk51;
14'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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