30
6
14
16
8
4
13
7
6
17
23
44
14
14
26
27
10
10
14
3
3
10
25
15
13
19
15
11
39
17
13
10
17
13
6
28
13
7
6
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/zg21m

Latest score list for #zg21m

re
relief a second ago
6'2''
gu
guest 18 minutes ago
10'12''
gu
guest 29 minutes ago
18'49''
Be
Benjamin 12 minutes ago
12'17''
Ha
Hail car 43 minutes ago
18'33''
Be
Benjamin 51 minutes ago
3'48''
Ja
Jacob 44 minutes ago
12'12''
fi
fishing an hour ago
16'56''
gu
guest 34 minutes ago
8'52''
an
anonymous an hour ago
16'39''

Latest score list for Kakuro

ou
outsource solved puzzle No#09g11;
8'47''
gu
guest solved puzzle No#55v8r;
10'23''
an
anonymous solved puzzle No#jdx01;
12'58''
an
anonymous solved puzzle No#09jjg;
9'47''
Mi
Mia solved puzzle No#9n1z0;
17'53''
da
damage solved puzzle No#x927d;
4'0''
pr
premium solved puzzle No#x9j28;
15'41''
an
anonymous solved puzzle No#09jjg;
6'34''
an
anonymous solved puzzle No#09g11;
13'14''
an
anonymous solved puzzle No#9n1z0;
7'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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