16
22
12
17
16
10
40
10
22
24
27
21
27
7
10
7
16
19
4
34
7
10
19
2
11
5
16
12
10
3
8
9
13
26
8
9
14
8
10
10
6
30
2
7
4
14
10
14
1
2
3
4
5
6
7
8
9
?
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/zgv5m

Latest score list for #zgv5m

ma
make money a second ago
11'44''
so
social 19 minutes ago
7'22''
re
restoration 23 minutes ago
9'14''
ph
phone 14 minutes ago
5'55''
gu
guest 25 minutes ago
7'38''
gu
guest an hour ago
10'39''
sh
shopping 37 minutes ago
19'24''
an
anonymous 44 minutes ago
6'42''
re
refinancing an hour ago
5'19''
Ab
Abigail 2 hours ago
16'49''

Latest score list for Kakuro

an
anonymous solved puzzle No#7nzgj;
18'8''
Ev
Evelyn solved puzzle No#9g9ww;
14'14''
an
anonymous solved puzzle No#594d8;
13'54''
an
anonymous solved puzzle No#ex49n;
16'49''
Cl
Claim solved puzzle No#59r68;
15'7''
gu
guest solved puzzle No#4gvx8;
7'28''
Lo
Loans solved puzzle No#2kr49;
8'5''
my
myloancare solved puzzle No#4gvx8;
5'29''
gu
guest solved puzzle No#59yn0;
9'55''
pe
petrol solved puzzle No#4gyq8;
9'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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