38
21
16
11
21
20
1
2
8
30
14
37
9
13
6
4
12
23
17
9
30
9
7
6
1
17
14
12
17
32
9
1
17
8
22
5
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/zvmwm

Latest score list for #zvmwm

an
anonymous a second ago
7'35''
Ja
James 9 minutes ago
13'30''
gu
guest 25 minutes ago
6'53''
an
anonymous 26 minutes ago
15'1''
li
lightroom 41 minutes ago
8'25''
an
anonymous 47 minutes ago
12'34''
gu
guest 32 minutes ago
12'38''
gu
guest an hour ago
10'41''
No
Noah an hour ago
13'49''
an
anonymous an hour ago
4'28''

Latest score list for Kakuro

my
myloancare solved puzzle No#59ndw;
5'22''
gu
guest solved puzzle No#gn7xm;
12'55''
mo
mortgage solved puzzle No#59kgd;
11'35''
Ol
Olivia solved puzzle No#en8mn;
4'28''
Fi
Fitness solved puzzle No#7kw7k;
3'54''
re
relief solved puzzle No#4g55g;
10'47''
in
injury solved puzzle No#2yezy;
8'40''
pe
petrol solved puzzle No#2yezy;
7'58''
an
anonymous solved puzzle No#2yezy;
19'6''
so
software solved puzzle No#x91r1;
10'39''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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