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Mirror Akari(Expert) https://gridpuzzle.com/mirror-akari/211pz5

Latest score list for #211pz5

an
anonymous vor einer Sekunde
9'37''
ma
majority vor 4 Minuten
17'12''
pr
programs vor 9 Minuten
6'45''
gu
guest vor 56 Minuten
3'36''
an
anonymous vor 40 Minuten
18'15''
an
anonymous vor 46 Minuten
11'15''
mo
mortgage vor einer Stunde
6'17''
Ur
Urgent vor einer Stunde
18'26''
Re
Recovery vor einer Stunde
15'30''
gu
guest vor 2 Stunden
11'9''

Latest score list for Mirror Akari

fi
finance solved puzzle No#2869z;
12'33''
gu
guest solved puzzle No#wqkey;
6'0''
ou
outsource solved puzzle No#92grr;
13'30''
re
relief solved puzzle No#e2vm7;
12'12''
At
Attorney solved puzzle No#7mxyj;
7'10''
gu
guest solved puzzle No#7mxj4;
16'57''
se
sell cash solved puzzle No#7mxj4;
10'5''
At
Attorney solved puzzle No#ymqgn;
12'15''
su
sundays dog solved puzzle No#dj482;
11'7''
an
anonymous solved puzzle No#ny10r;
12'14''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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