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Mirror Akari(Medium) https://gridpuzzle.com/mirror-akari/6n77kr

Latest score list for #6n77kr

Ga
Gas a second ago
5'22''
bu
business 11 minutes ago
9'15''
an
anonymous 33 minutes ago
13'39''
Sh
Shopify 57 minutes ago
14'38''
Re
Rehab 54 minutes ago
10'20''
fi
finance 53 minutes ago
6'22''
pe
petrol 28 minutes ago
17'27''
an
anonymous 2 hours ago
16'52''
gu
guest an hour ago
17'13''
gu
guest an hour ago
15'23''

Latest score list for Mirror Akari

gu
guest solved puzzle No#17mk6;
11'57''
Ga
Gas solved puzzle No#g254m;
8'21''
Ja
James solved puzzle No#em42n;
19'9''
an
anonymous solved puzzle No#g2510;
11'0''
fi
fishing solved puzzle No#vmjgd;
5'16''
in
injury solved puzzle No#17q79;
13'22''
an
anonymous solved puzzle No#zrj0v;
8'23''
an
anonymous solved puzzle No#zrj0v;
13'58''
gu
guest solved puzzle No#54pmr;
10'2''
Av
Ava solved puzzle No#17zd0;
17'56''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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