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Mirror Akari(Medium) https://gridpuzzle.com/mirror-akari/dkk12

Latest score list for #dkk12

ma
makeup a second ago
12'28''
Em
Emma 7 minutes ago
9'29''
Au
Automotive 35 minutes ago
16'27''
se
semrush 50 minutes ago
4'52''
Is
Isabella 43 minutes ago
8'59''
re
repair an hour ago
18'9''
Wi
William an hour ago
15'14''
In
Internet 2 hours ago
12'2''
gu
guest an hour ago
4'57''
Cl
Claim an hour ago
13'33''

Latest score list for Mirror Akari

an
anonymous solved puzzle No#mdk5z;
16'12''
Re
Rehab solved puzzle No#0kjmr;
16'36''
fi
finance solved puzzle No#w421y;
4'35''
gu
guest solved puzzle No#dzv00;
13'58''
gu
guest solved puzzle No#nnnyk;
17'34''
pr
programs solved puzzle No#0kjmr;
16'35''
my
myloancare solved puzzle No#0kjmr;
9'44''
gu
guest solved puzzle No#w421y;
14'47''
Ol
Oliver solved puzzle No#w421y;
15'40''
Co
Conference solved puzzle No#dzv57;
4'52''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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