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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/j2mv1

Latest score list for #j2mv1

cr
crackstreams před sekundou
4'42''
an
anonymous 14 minutami před
8'37''
Pa
Paintless 14 minutami před
14'14''
gu
guest 36 minutami před
6'5''
an
anonymous 50 minutami před
19'19''
gu
guest 58 minutami před
9'6''
ou
outsource před hodinou
9'45''
ma
masters 44 minutami před
13'45''
ma
masters 56 minutami před
5'15''
Ur
Urgent před hodinou
3'26''

Latest score list for Mirror Akari

Ma
Mason solved puzzle No#dnvxv;
4'24''
an
anonymous solved puzzle No#yqg1p;
8'37''
Fi
Fitness solved puzzle No#dnvxv;
3'55''
fi
finance solved puzzle No#0xd98;
4'31''
Do
Donate solved puzzle No#xzw67;
13'44''
su
sundays dog solved puzzle No#82n62;
10'37''
So
Sophia solved puzzle No#wrj00;
18'1''
Tr
Treatment solved puzzle No#4n1vg;
9'44''
an
anonymous solved puzzle No#9wn2q;
19'59''
fi
fishing solved puzzle No#4n1vg;
7'21''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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