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Mirror Akari(Evil) https://gridpuzzle.com/mirror-akari/jeey0e

Latest score list for #jeey0e

so
social a second ago
11'52''
re
repair 9 minutes ago
10'44''
gu
guest 10 minutes ago
7'59''
an
anonymous 10 minutes ago
17'25''
in
insurance 15 minutes ago
17'35''
ma
masters 49 minutes ago
16'17''
ma
magento 37 minutes ago
11'27''
te
technology an hour ago
7'19''
an
anonymous an hour ago
18'49''
Am
Amelia 2 hours ago
19'38''

Latest score list for Mirror Akari

fa
family solved puzzle No#0xxg0g;
16'43''
gu
guest solved puzzle No#yqq6j9;
9'24''
ma
make money solved puzzle No#0xxg0g;
16'5''
te
teriyaki solved puzzle No#9wwy1x;
16'34''
Is
Isabella solved puzzle No#wrr0ey;
14'57''
an
anonymous solved puzzle No#eqqe07;
10'21''
pr
programs solved puzzle No#jeexp5;
10'56''
gu
guest solved puzzle No#dnng4p;
6'48''
Tr
Treatment solved puzzle No#eqqpv4;
10'39''
an
anonymous solved puzzle No#wrrxnq;
13'9''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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