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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/jz9qe

Latest score list for #jz9qe

da
damage a second ago
17'17''
gu
guest 11 minutes ago
18'33''
an
anonymous 32 minutes ago
12'6''
Av
Ava 52 minutes ago
9'22''
an
anonymous 45 minutes ago
12'19''
re
realtor an hour ago
3'20''
do
doctors an hour ago
4'44''
an
anonymous an hour ago
3'29''
Am
Amelia an hour ago
14'57''
pr
premium an hour ago
11'15''

Latest score list for Mirror Akari

re
refinancing solved puzzle No#25dqz;
11'52''
mo
mortgage solved puzzle No#5y1qw;
11'47''
sp
specialist solved puzzle No#yg9n6;
17'21''
In
Internet solved puzzle No#5y180;
10'23''
in
intergration solved puzzle No#gzex0;
9'10''
ma
make money solved puzzle No#41g7e;
13'26''
Am
Amelia solved puzzle No#9jqkx;
16'39''
ma
masters solved puzzle No#5y180;
9'53''
ma
makeup solved puzzle No#jvg6y;
13'22''
re
recovery solved puzzle No#41g7e;
5'38''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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