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Mirror Akari(Expert) https://gridpuzzle.com/mirror-akari/kv192

Latest score list for #kv192

an
anonymous vor einer Sekunde
14'41''
Li
Liam vor 16 Minuten
19'53''
gu
guest vor 17 Minuten
5'49''
te
technology vor 51 Minuten
18'3''
gu
guest vor 36 Minuten
8'50''
gu
guest vor einer Stunde
6'25''
he
healthcare vor einer Stunde
16'20''
pr
programs vor einer Stunde
9'6''
fa
family vor 48 Minuten
13'36''
Tr
Trading vor 2 Stunden
17'2''

Latest score list for Mirror Akari

te
technology solved puzzle No#nm41k;
10'44''
re
relief solved puzzle No#enew4;
3'54''
la
lawyer solved puzzle No#kw4p4;
14'46''
pe
petrol solved puzzle No#wy6je;
13'49''
re
restoration solved puzzle No#p294g;
7'3''
la
lawyer solved puzzle No#19v40;
18'28''
ou
outsource solved puzzle No#7kd64;
12'42''
gu
guest solved puzzle No#kw7d1;
15'15''
da
damage solved puzzle No#enew4;
12'23''
gu
guest solved puzzle No#enew4;
10'53''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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