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Mirror Akari(Expert) https://gridpuzzle.com/mirror-akari/mnw1vr

Latest score list for #mnw1vr

an
anonymous a second ago
9'56''
gu
guest 18 minutes ago
17'21''
re
refinancing 10 minutes ago
13'53''
No
Noah 42 minutes ago
4'47''
an
anonymous 51 minutes ago
8'38''
gu
guest an hour ago
14'3''
sp
specialist an hour ago
4'6''
an
anonymous 31 minutes ago
11'18''
ph
phone 58 minutes ago
18'56''
Ho
Hosting an hour ago
17'39''

Latest score list for Mirror Akari

pr
premium solved puzzle No#ewkvk;
3'25''
Ch
Charlotte solved puzzle No#jz869;
3'45''
an
anonymous solved puzzle No#ewkvk;
4'47''
gu
guest solved puzzle No#rng80;
6'26''
gu
guest solved puzzle No#0ry5r;
13'10''
Re
Recovery solved puzzle No#qdvje;
12'50''
de
degree solved puzzle No#x624x;
3'54''
Fi
Fitness solved puzzle No#vx7jk;
5'30''
an
anonymous solved puzzle No#wq192;
12'53''
an
anonymous solved puzzle No#5d65d;
16'24''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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