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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/r62y1

Latest score list for #r62y1

Ja
Jacob a second ago
18'57''
Am
Amelia 9 minutes ago
3'58''
Wo
Workers 31 minutes ago
16'37''
Re
Recovery 41 minutes ago
13'31''
ma
magento 33 minutes ago
17'16''
gu
guest 50 minutes ago
4'17''
an
anonymous 43 minutes ago
15'39''
fr
freelance an hour ago
12'0''
ou
outsource 58 minutes ago
11'10''
gu
guest an hour ago
6'14''

Latest score list for Mirror Akari

my
myloancare solved puzzle No#9q09r;
15'20''
st
stock price solved puzzle No#mp242;
6'51''
sh
shopping solved puzzle No#p6qyr;
11'55''
ma
makeup solved puzzle No#9q09r;
11'39''
my
myloancare solved puzzle No#65rnx;
19'9''
ch
chocolate solved puzzle No#1pvp6;
15'56''
gu
guest solved puzzle No#9q09r;
11'56''
gu
guest solved puzzle No#xw91x;
15'29''
so
social solved puzzle No#4d8y8;
9'0''
te
technology solved puzzle No#j9414;
19'23''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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