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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/wvy1q

Latest score list for #wvy1q

Ga
Gas a second ago
13'3''
ou
outsource 5 minutes ago
12'25''
be
betting 39 minutes ago
14'38''
We
Weight loss 12 minutes ago
13'18''
fa
family an hour ago
4'16''
gu
guest 50 minutes ago
18'19''
my
myloancare an hour ago
14'46''
an
anonymous an hour ago
19'22''
ch
chocolate an hour ago
8'54''
La
Lawsuit 2 hours ago
18'35''

Latest score list for Mirror Akari

an
anonymous solved puzzle No#59ky0;
9'42''
yo
youtube solved puzzle No#018r1;
14'30''
an
anonymous solved puzzle No#exj07;
15'50''
fr
freelance solved puzzle No#2kn8y;
15'17''
At
Attorney solved puzzle No#exj07;
13'57''
Do
Donate solved puzzle No#jpdg9;
12'2''
Lo
Logan solved puzzle No#xp0n7;
10'52''
an
anonymous solved puzzle No#xp0n7;
7'48''
gu
guest solved puzzle No#rwwk0;
4'13''
wa
warranty solved puzzle No#rwwk0;
5'20''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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