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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/zw2nv

Latest score list for #zw2nv

gu
guest a second ago
18'49''
an
anonymous 9 minutes ago
7'14''
re
refinancing 25 minutes ago
8'17''
fi
fishing 18 minutes ago
5'56''
Lo
Loans 17 minutes ago
7'45''
Ma
Mason an hour ago
6'19''
pr
premium an hour ago
14'23''
an
anonymous an hour ago
13'13''
Em
Emma an hour ago
12'23''
an
anonymous an hour ago
9'42''

Latest score list for Mirror Akari

Ma
Mason solved puzzle No#r8rej;
5'23''
br
brother solved puzzle No#7rx51;
5'16''
ch
chocolate solved puzzle No#7rx51;
10'30''
fr
freelance solved puzzle No#m90mg;
13'13''
an
anonymous solved puzzle No#kn502;
15'46''
gu
guest solved puzzle No#qz2zg;
12'11''
cr
credit solved puzzle No#7rx51;
15'4''
su
sundays dog solved puzzle No#r8pyy;
13'39''
ph
photography solved puzzle No#ppqqz;
12'10''
El
Elijah solved puzzle No#6d4q5;
8'29''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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