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Anti-Knight Hyper Consecutive Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/7p561

Latest score list for #7p561

an
anonymous il y a une seconde
10'21''
an
anonymous il y a 19 minutes
5'28''
se
settlements il y a 26 minutes
7'1''
li
lightroom il y a 57 minutes
17'6''
an
anonymous il y a 38 minutes
8'34''
an
anonymous il y a une heure
9'19''
El
Electricity il y a une heure
7'27''
cr
crackstreams il y a une heure
14'12''
gu
guest il y a 56 minutes
12'12''
gu
guest il y a 2 heures
9'49''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

se
semrush solved puzzle No#459n5;
6'11''
Lo
Loans solved puzzle No#459n5;
7'20''
gu
guest solved puzzle No#2027y;
3'44''
gu
guest solved puzzle No#jnvdy;
11'4''
gu
guest solved puzzle No#jnnk4;
13'55''
in
intergration solved puzzle No#r8q4j;
3'32''
wo
workforce solved puzzle No#pprn0;
7'15''
Mi
Mia solved puzzle No#jnk4e;
14'16''
Em
Emma solved puzzle No#gw12v;
5'24''
gu
guest solved puzzle No#kngd1;
5'15''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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