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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/0x82w

Latest score list for #0x82w

br
brother sekunti sitten
7'44''
in
insurance 10 minuuttia sitten
8'21''
an
anonymous 14 minuuttia sitten
17'29''
gu
guest 56 minuuttia sitten
7'49''
pr
programs 56 minuuttia sitten
6'55''
gu
guest 52 minuuttia sitten
14'18''
gu
guest tunti sitten
4'25''
gu
guest tunti sitten
14'48''
an
anonymous 34 minuuttia sitten
17'24''
re
refinancing 2 tuntia sitten
10'50''

Latest score list for Anti-knight Hyper Rossini Sudoku

my
myloancare solved puzzle No#6n20j;
4'29''
No
Noah solved puzzle No#568vw;
19'15''
an
anonymous solved puzzle No#pnq40;
19'21''
sp
specialist solved puzzle No#rekjg;
5'25''
bu
business solved puzzle No#0xer2;
14'2''
he
healthcare solved puzzle No#n2prr;
4'51''
se
settlements solved puzzle No#pnq40;
16'43''
be
betmgm solved puzzle No#xzpj1;
9'4''
In
Investing solved puzzle No#rekjg;
10'25''
an
anonymous solved puzzle No#xzpj1;
6'50''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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