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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/l2em8

Latest score list for #l2em8

Is
Isabella a second ago
19'53''
re
relief 14 minutes ago
4'42''
re
recovery 33 minutes ago
4'7''
gu
guest 14 minutes ago
10'58''
Ma
Mason an hour ago
13'15''
gu
guest an hour ago
13'13''
Be
Benjamin an hour ago
7'28''
gu
guest 2 hours ago
12'57''
gu
guest an hour ago
3'31''
Co
Conference an hour ago
8'40''

Latest score list for Anti-knight Hyper Rossini Sudoku

Ur
Urgent solved puzzle No#rekjg;
13'30''
an
anonymous solved puzzle No#rekjg;
16'35''
an
anonymous solved puzzle No#568vw;
18'56''
Pa
Paintless solved puzzle No#eqgj2;
10'29''
re
refinancing solved puzzle No#0xer2;
18'41''
La
Lawyer solved puzzle No#xzpj1;
15'11''
gu
guest solved puzzle No#rekjg;
6'45''
Lo
Loans solved puzzle No#rep00;
8'58''
an
anonymous solved puzzle No#568vw;
3'45''
an
anonymous solved puzzle No#6n20j;
6'54''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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