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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lq5g9

Latest score list for #lq5g9

su
sundays dog a second ago
15'8''
an
anonymous 16 minutes ago
14'52''
in
intergration 25 minutes ago
5'41''
Ga
Gas 39 minutes ago
17'15''
gu
guest 29 minutes ago
17'32''
cr
crackstreams 40 minutes ago
6'18''
cr
credit an hour ago
12'33''
an
anonymous an hour ago
18'42''
my
myloancare 2 hours ago
11'37''
gu
guest an hour ago
16'9''

Latest score list for Anti-knight Hyper Rossini Sudoku

my
myloancare solved puzzle No#6n20j;
4'29''
No
Noah solved puzzle No#568vw;
19'15''
an
anonymous solved puzzle No#pnq40;
19'21''
sp
specialist solved puzzle No#rekjg;
5'25''
bu
business solved puzzle No#0xer2;
14'2''
he
healthcare solved puzzle No#n2prr;
4'51''
se
settlements solved puzzle No#pnq40;
16'43''
be
betmgm solved puzzle No#xzpj1;
9'4''
In
Investing solved puzzle No#rekjg;
10'25''
an
anonymous solved puzzle No#xzpj1;
6'50''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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