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Kakuro(Evil) https://gridpuzzle.com/kakuro/0p4d8

Latest score list for #0p4d8

Ho
Hosting a second ago
3'24''
gu
guest 17 minutes ago
6'18''
da
damage 37 minutes ago
17'16''
re
refinancing 15 minutes ago
9'23''
gu
guest 25 minutes ago
8'40''
ma
magento 57 minutes ago
11'4''
se
sell cash 28 minutes ago
18'45''
gu
guest 50 minutes ago
8'39''
an
anonymous 2 hours ago
11'49''
an
anonymous 42 minutes ago
16'9''

Latest score list for Kakuro

an
anonymous solved puzzle No#nd1pw;
6'15''
gu
guest solved puzzle No#j9p0y;
4'23''
In
Internet solved puzzle No#vwzw9;
13'43''
Tr
Treatment solved puzzle No#j9p0y;
8'23''
an
anonymous solved puzzle No#d4dkv;
18'15''
wa
warranty solved puzzle No#2pk99;
15'21''
ch
chocolate solved puzzle No#qn9dg;
11'54''
gu
guest solved puzzle No#vwzw9;
16'33''
gu
guest solved puzzle No#654e5;
11'33''
gu
guest solved puzzle No#0p608;
7'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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