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Kakuro(Evil) https://gridpuzzle.com/kakuro/1pgg0

Latest score list for #1pgg0

gu
guest a second ago
3'41''
an
anonymous 14 minutes ago
15'27''
Fi
Fitness 14 minutes ago
9'36''
ph
phone 24 minutes ago
11'4''
an
anonymous an hour ago
19'26''
gu
guest 35 minutes ago
16'54''
do
doctors an hour ago
20'0''
gu
guest an hour ago
6'15''
Ch
Charlotte 2 hours ago
8'56''
yo
youtube an hour ago
10'49''

Latest score list for Kakuro

an
anonymous solved puzzle No#j96x4;
5'8''
an
anonymous solved puzzle No#ww6zk;
14'18''
an
anonymous solved puzzle No#j96x4;
17'9''
ma
makeup solved puzzle No#eryjk;
8'1''
su
sundays dog solved puzzle No#p6mev;
12'53''
he
healthcare solved puzzle No#9wq4x;
8'2''
No
Noah solved puzzle No#dn4j0;
19'26''
an
anonymous solved puzzle No#dn4j0;
6'13''
he
healthcare solved puzzle No#rek04;
11'55''
he
healthcare solved puzzle No#jerdy;
9'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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