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Kakuro(Evil) https://gridpuzzle.com/kakuro/26g8d

Latest score list for #26g8d

Lo
Loans a second ago
17'59''
gu
guest 7 minutes ago
6'15''
an
anonymous 16 minutes ago
11'53''
Pr
Prestashop 34 minutes ago
18'30''
an
anonymous an hour ago
8'47''
an
anonymous 30 minutes ago
18'6''
Au
Automotive an hour ago
12'50''
an
anonymous 42 minutes ago
5'39''
Bi
Bitcoin 28 minutes ago
6'33''
So
Sophia 2 hours ago
15'15''

Latest score list for Kakuro

gu
guest solved puzzle No#j80d4;
4'59''
gu
guest solved puzzle No#k82e2;
5'38''
cr
credit solved puzzle No#6mggj;
18'37''
gu
guest solved puzzle No#6mgwx;
8'28''
gu
guest solved puzzle No#29mp5;
3'21''
mo
mortgage solved puzzle No#6mgwx;
13'46''
an
anonymous solved puzzle No#rmgy1;
15'12''
pr
programs solved puzzle No#rmgy1;
16'12''
an
anonymous solved puzzle No#pw8w0;
18'49''
gu
guest solved puzzle No#j80d4;
13'6''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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