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Kakuro(Evil) https://gridpuzzle.com/kakuro/2pj2z

Latest score list for #2pj2z

gu
guest a second ago
12'32''
Ho
Hosting 9 minutes ago
5'10''
ma
magento 26 minutes ago
19'37''
Mi
Mia 16 minutes ago
16'37''
an
anonymous an hour ago
19'32''
ma
magento 58 minutes ago
19'23''
an
anonymous an hour ago
5'27''
pe
petrol 43 minutes ago
6'10''
so
social 2 hours ago
12'8''
su
sundays dog an hour ago
11'10''

Latest score list for Kakuro

an
anonymous solved puzzle No#rpxv4;
16'9''
gu
guest solved puzzle No#rpxv4;
8'13''
So
Sophia solved puzzle No#d47pp;
19'48''
Ev
Evelyn solved puzzle No#0pr6g;
16'46''
sa
sandwich solved puzzle No#4d27p;
3'39''
La
Lawsuit solved puzzle No#65jqr;
10'43''
ma
makeup solved puzzle No#zyzye;
13'46''
ov
overtons solved puzzle No#g17qv;
15'45''
Bi
Bitcoin solved puzzle No#4d27p;
16'2''
gu
guest solved puzzle No#m8wpq;
10'43''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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