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Kakuro(Evil) https://gridpuzzle.com/kakuro/2ynvy

Latest score list for #2ynvy

re
relief a second ago
5'58''
gu
guest 5 minutes ago
5'32''
Ev
Evelyn 24 minutes ago
4'46''
Cl
Claim 55 minutes ago
11'36''
gu
guest 21 minutes ago
6'6''
an
anonymous an hour ago
5'34''
te
technology 29 minutes ago
10'22''
Wi
William an hour ago
19'18''
my
myloancare 2 hours ago
6'25''
an
anonymous an hour ago
3'30''

Latest score list for Kakuro

Be
Benjamin solved puzzle No#pjm8r;
9'19''
cr
crackstreams solved puzzle No#gyvxm;
3'50''
gu
guest solved puzzle No#77gr9;
13'45''
Ch
Charlotte solved puzzle No#gy7mv;
19'3''
an
anonymous solved puzzle No#gyvxm;
3'58''
an
anonymous solved puzzle No#v4ppy;
17'0''
an
anonymous solved puzzle No#0z79r;
19'47''
be
beauty solved puzzle No#77gr9;
15'59''
an
anonymous solved puzzle No#4j0g4;
3'54''
gu
guest solved puzzle No#gy7mv;
16'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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