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Kakuro(Evil) https://gridpuzzle.com/kakuro/2yr0z

Latest score list for #2yr0z

an
anonymous 刚刚
9'54''
an
anonymous 5分钟前
14'55''
an
anonymous 26分钟前
5'8''
No
Noah 34分钟前
10'55''
an
anonymous 42分钟前
17'26''
an
anonymous 一小时前
15'50''
li
lightroom 45分钟前
18'0''
Pa
Paintless 一小时前
8'46''
We
Weight loss 42分钟前
11'0''
Bi
Bitcoin 2小时前
6'27''

Latest score list for Kakuro

ma
masters solved puzzle No#1pxmk;
19'10''
an
anonymous solved puzzle No#827m2;
3'48''
Cl
Classes solved puzzle No#8k1qk;
9'52''
Pr
Prestashop solved puzzle No#wr670;
17'8''
Is
Isabella solved puzzle No#jeqx4;
16'3''
mo
motivation solved puzzle No#65v4q;
17'17''
be
betting solved puzzle No#jeqx4;
3'35''
Am
Amelia solved puzzle No#1pxmk;
17'36''
an
anonymous solved puzzle No#rpq61;
15'13''
be
betmgm solved puzzle No#jeqx4;
10'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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