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Kakuro(Evil) https://gridpuzzle.com/kakuro/4dx45

Latest score list for #4dx45

cr
crackstreams před sekundou
14'41''
gu
guest 4 minutami před
19'23''
an
anonymous 11 minutami před
7'37''
re
recovery 54 minutami před
4'9''
Is
Isabella před hodinou
16'14''
Lo
Logan 56 minutami před
8'33''
pr
programs před hodinou
6'33''
gu
guest před hodinou
6'17''
fa
farmstand 2 hodinami před
9'43''
wa
warranty 2 hodinami před
3'52''

Latest score list for Kakuro

te
teriyaki solved puzzle No#45964;
13'54''
da
damage solved puzzle No#45g2e;
9'54''
Re
Rehab solved puzzle No#x89dp;
15'6''
So
Sophia solved puzzle No#gw4k1;
17'14''
gu
guest solved puzzle No#w8e7e;
4'22''
st
stock price solved puzzle No#7rnw9;
9'18''
gu
guest solved puzzle No#7rnw9;
10'5''
Ha
Hail car solved puzzle No#r8pv1;
3'43''
Ho
Hosting solved puzzle No#r8pv1;
16'20''
so
software solved puzzle No#45g2e;
19'6''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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