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Kakuro(Evil) https://gridpuzzle.com/kakuro/4g9re

Latest score list for #4g9re

Do
Donate a second ago
12'31''
re
repair 11 minutes ago
9'56''
At
Attorney 12 minutes ago
18'50''
an
anonymous 15 minutes ago
18'16''
ch
chocolate an hour ago
9'40''
an
anonymous 46 minutes ago
3'31''
ma
make money an hour ago
13'24''
da
damage an hour ago
17'52''
Bi
Bitcoin an hour ago
18'12''
he
healthcare 43 minutes ago
15'58''

Latest score list for Kakuro

ma
masters solved puzzle No#1pxmk;
19'10''
an
anonymous solved puzzle No#827m2;
3'48''
Cl
Classes solved puzzle No#8k1qk;
9'52''
Pr
Prestashop solved puzzle No#wr670;
17'8''
Is
Isabella solved puzzle No#jeqx4;
16'3''
mo
motivation solved puzzle No#65v4q;
17'17''
be
betting solved puzzle No#jeqx4;
3'35''
Am
Amelia solved puzzle No#1pxmk;
17'36''
an
anonymous solved puzzle No#rpq61;
15'13''
be
betmgm solved puzzle No#jeqx4;
10'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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