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Kakuro(Evil) https://gridpuzzle.com/kakuro/4g9re

Latest score list for #4g9re

Ol
Olivia a second ago
9'39''
ph
photography 13 minutes ago
11'47''
Do
Donate 33 minutes ago
8'38''
fr
freelance 49 minutes ago
8'17''
mo
motivation 51 minutes ago
17'55''
Ha
Hail car 50 minutes ago
7'44''
ma
magento an hour ago
17'34''
in
injury an hour ago
9'23''
an
anonymous 27 minutes ago
4'25''
gu
guest 37 minutes ago
4'29''

Latest score list for Kakuro

an
anonymous solved puzzle No#pw9mj;
4'47''
pr
programs solved puzzle No#pw9mj;
12'2''
Ol
Oliver solved puzzle No#7jw0k;
15'44''
gu
guest solved puzzle No#mjx92;
3'52''
an
anonymous solved puzzle No#vrdxy;
19'16''
Ol
Olivia solved puzzle No#ek424;
3'20''
El
Elijah solved puzzle No#7jw0k;
11'9''
do
doctors solved puzzle No#dpgmp;
3'30''
an
anonymous solved puzzle No#n1e9r;
7'32''
me
medical solved puzzle No#0y0kg;
9'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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