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Kakuro(Evil) https://gridpuzzle.com/kakuro/4g9re

Latest score list for #4g9re

an
anonymous a second ago
11'40''
pr
premium 12 minutes ago
14'19''
an
anonymous 12 minutes ago
19'54''
La
Lawyer 58 minutes ago
11'19''
Fi
Fitness 40 minutes ago
10'26''
ov
overtons 37 minutes ago
10'0''
Co
Conference an hour ago
9'59''
an
anonymous 2 hours ago
14'24''
Re
Rehab an hour ago
13'12''
Lo
Loans 2 hours ago
4'3''

Latest score list for Kakuro

ph
photography solved puzzle No#v857y;
12'4''
bl
blackboard solved puzzle No#6d9zn;
5'24''
an
anonymous solved puzzle No#r89r1;
4'40''
gu
guest solved puzzle No#v857y;
17'11''
gu
guest solved puzzle No#v857y;
14'24''
Ev
Evelyn solved puzzle No#v86gy;
8'24''
gu
guest solved puzzle No#7rxnm;
15'44''
El
Elijah solved puzzle No#n5jdw;
18'44''
At
Attorney solved puzzle No#7r4dk;
14'30''
Ch
Charlotte solved puzzle No#204ry;
5'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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