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Kakuro(Evil) https://gridpuzzle.com/kakuro/4j4de

Latest score list for #4j4de

Am
Amelia a second ago
5'47''
pr
premium 15 minutes ago
6'36''
gu
guest 33 minutes ago
8'4''
te
teriyaki 20 minutes ago
5'43''
Ev
Evelyn an hour ago
7'53''
se
sell cash 53 minutes ago
19'28''
Au
Automotive an hour ago
4'23''
Ev
Evelyn 2 hours ago
7'42''
gu
guest an hour ago
7'34''
an
anonymous an hour ago
17'17''

Latest score list for Kakuro

in
insurance solved puzzle No#7n9ek;
17'40''
gu
guest solved puzzle No#pqxqg;
7'45''
Fi
Fitness solved puzzle No#20e4z;
5'42''
gu
guest solved puzzle No#y9rj9;
11'18''
se
semrush solved puzzle No#xprgp;
17'10''
Ol
Oliver solved puzzle No#vv9m9;
3'25''
gu
guest solved puzzle No#wp072;
8'24''
gu
guest solved puzzle No#y9rj9;
15'25''
No
Noah solved puzzle No#xprgp;
11'54''
cr
crackstreams solved puzzle No#20e4z;
9'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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