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Kakuro(Evil) https://gridpuzzle.com/kakuro/51g18

Latest score list for #51g18

Is
Isabella a second ago
19'36''
Ma
Mason 18 minutes ago
3'20''
ma
majority 24 minutes ago
13'12''
ou
outsource 55 minutes ago
6'48''
an
anonymous 32 minutes ago
16'51''
gu
guest 59 minutes ago
16'54''
an
anonymous an hour ago
10'35''
gu
guest 2 hours ago
18'22''
La
Lawsuit an hour ago
10'21''
Am
Amelia 2 hours ago
18'3''

Latest score list for Kakuro

Lo
Logan solved puzzle No#x8677;
11'47''
an
anonymous solved puzzle No#jgwze;
12'34''
Ur
Urgent solved puzzle No#k11k5;
19'41''
fi
finance solved puzzle No#n8509;
8'24''
re
refinancing solved puzzle No#pjn0j;
18'28''
re
restoration solved puzzle No#x0wy8;
19'46''
wo
workforce solved puzzle No#08rqr;
12'18''
an
anonymous solved puzzle No#872rk;
7'51''
gu
guest solved puzzle No#n8509;
13'40''
fa
family solved puzzle No#08rqr;
13'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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