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Kakuro(Evil) https://gridpuzzle.com/kakuro/51w1w

Latest score list for #51w1w

de
degree a second ago
16'43''
se
settlements 18 minutes ago
10'40''
Lo
Loans 24 minutes ago
12'33''
bu
business 16 minutes ago
15'34''
gu
guest an hour ago
10'24''
Ol
Oliver 24 minutes ago
7'17''
Am
Amelia an hour ago
10'51''
Ur
Urgent an hour ago
5'55''
an
anonymous 2 hours ago
5'18''
gu
guest 2 hours ago
16'53''

Latest score list for Kakuro

Sh
Shopify solved puzzle No#45504;
18'45''
wo
workforce solved puzzle No#qzm9g;
7'16''
an
anonymous solved puzzle No#8zd6x;
16'59''
Pr
Prestashop solved puzzle No#wev90;
11'11''
gu
guest solved puzzle No#96gyr;
10'30''
gu
guest solved puzzle No#gw8rm;
7'52''
Fi
Fitness solved puzzle No#96qyw;
15'32''
so
social solved puzzle No#y1y2n;
19'27''
an
anonymous solved puzzle No#45wkg;
13'57''
Is
Isabella solved puzzle No#206dd;
7'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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