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Kakuro(Evil) https://gridpuzzle.com/kakuro/6wd55

Latest score list for #6wd55

gu
guest a second ago
16'18''
Fi
Fitness 12 minutes ago
12'18''
Re
Rehab 30 minutes ago
7'32''
At
Attorney 41 minutes ago
8'3''
su
sundays dog an hour ago
3'51''
Au
Automotive 24 minutes ago
17'13''
se
semrush an hour ago
16'10''
re
realtor an hour ago
5'13''
an
anonymous an hour ago
4'48''
an
anonymous an hour ago
14'1''

Latest score list for Kakuro

fi
finance solved puzzle No#q2gw9;
16'53''
gu
guest solved puzzle No#268pd;
7'51''
Mi
Mia solved puzzle No#e5p6n;
13'36''
Sh
Shopify solved puzzle No#n87ww;
8'33''
gu
guest solved puzzle No#gyv01;
7'46''
an
anonymous solved puzzle No#265zd;
9'17''
an
anonymous solved puzzle No#gyv01;
13'34''
Tr
Trading solved puzzle No#n8rvw;
15'47''
Au
Automotive solved puzzle No#268pd;
10'27''
Ho
Hosting solved puzzle No#e5pzn;
10'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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