26
4
25
6
19
12
14
4
14
14
12
9
14
24
11
6
19
6
9
16
27
13
16
8
7
14
5
10
16
3
7
6
14
9
6
38
25
14
8
4
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/6wmmn

Latest score list for #6wmmn

su
sundays dog a second ago
14'13''
Ab
Abigail 9 minutes ago
5'26''
Ga
Gas 27 minutes ago
7'52''
gu
guest 25 minutes ago
4'15''
gu
guest an hour ago
15'44''
re
realtor 40 minutes ago
10'32''
Ja
Jacob 38 minutes ago
9'40''
te
technology an hour ago
4'54''
gu
guest 2 hours ago
17'33''
gu
guest 2 hours ago
14'43''

Latest score list for Kakuro

pr
premium solved puzzle No#x9dyd;
5'1''
te
teriyaki solved puzzle No#wyxp0;
13'7''
se
sell cash solved puzzle No#2yg5y;
4'23''
gu
guest solved puzzle No#x94r8;
17'34''
an
anonymous solved puzzle No#m8v4q;
15'58''
gu
guest solved puzzle No#vn9d9;
13'43''
gu
guest solved puzzle No#vn71k;
17'18''
gu
guest solved puzzle No#m8v4q;
9'53''
pe
petrol solved puzzle No#en0nn;
13'25''
wo
workforce solved puzzle No#vn71k;
10'23''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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