7
26
11
28
23
10
3
1
7
15
11
16
7
26
4
15
7
7
7
3
20
23
7
1
12
12
7
22
16
5
16
21
22
30
7
2
14
3
7
13
4
15
7
7
32
2
7
30
9
8
2
7
3
4
15
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/7rxnm

Latest score list for #7rxnm

gu
guest för en sekund sedan
15'27''
At
Attorney 4 minuter sedan
6'48''
in
injury 25 minuter sedan
18'36''
an
anonymous 27 minuter sedan
13'4''
an
anonymous 44 minuter sedan
7'9''
Av
Ava 59 minuter sedan
10'30''
gu
guest 52 minuter sedan
15'49''
se
semrush för en timme sedan
4'57''
gu
guest 56 minuter sedan
9'59''
At
Attorney för en timme sedan
3'57''

Latest score list for Kakuro

gu
guest solved puzzle No#jnp71;
18'26''
Cl
Classes solved puzzle No#zgqpm;
4'37''
re
refinancing solved puzzle No#knqnm;
5'31''
pr
programs solved puzzle No#1y9rk;
16'49''
ou
outsource solved puzzle No#dmxmv;
17'30''
gu
guest solved puzzle No#gw8d4;
4'37''
an
anonymous solved puzzle No#dmpkv;
17'2''
gu
guest solved puzzle No#kn6q4;
4'52''
an
anonymous solved puzzle No#dm4qp;
14'46''
an
anonymous solved puzzle No#dmxmv;
11'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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