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Kakuro(Evil) https://gridpuzzle.com/kakuro/d47r2

Latest score list for #d47r2

an
anonymous a second ago
8'12''
Ev
Evelyn 8 minutes ago
8'13''
in
injury 28 minutes ago
7'5''
an
anonymous 46 minutes ago
4'6''
Ur
Urgent 36 minutes ago
19'57''
Cl
Classes 34 minutes ago
16'57''
gu
guest 44 minutes ago
10'19''
gu
guest an hour ago
4'38''
fa
farmstand 2 hours ago
15'47''
ma
make money 2 hours ago
10'14''

Latest score list for Kakuro

gu
guest solved puzzle No#jner1;
12'25''
Cl
Classes solved puzzle No#20y2y;
14'33''
La
Lawsuit solved puzzle No#20y2y;
5'51''
In
Internet solved puzzle No#20y2y;
12'3''
do
doctors solved puzzle No#jner1;
19'41''
No
Noah solved puzzle No#w8yqk;
15'18''
Pr
Prestashop solved puzzle No#w8zye;
9'10''
an
anonymous solved puzzle No#dmw07;
11'30''
an
anonymous solved puzzle No#r8pej;
17'47''
ov
overtons solved puzzle No#x8eed;
11'53''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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