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35
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29
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20
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8
9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/dnz52

Latest score list for #dnz52

in
injury a second ago
12'28''
Ab
Abigail 4 minutes ago
5'37''
an
anonymous 23 minutes ago
15'27''
gu
guest 29 minutes ago
12'59''
Ma
Mason 15 minutes ago
11'2''
gu
guest an hour ago
6'26''
gu
guest an hour ago
13'31''
ma
masters an hour ago
12'14''
Ab
Abigail 34 minutes ago
7'15''
gu
guest an hour ago
11'56''

Latest score list for Kakuro

be
betting solved puzzle No#1y9rk;
11'57''
te
technology solved puzzle No#ppjq0;
10'43''
gu
guest solved puzzle No#mjydw;
9'41''
an
anonymous solved puzzle No#zgqpm;
9'39''
re
refinancing solved puzzle No#dm4qp;
7'19''
br
brother solved puzzle No#kn6q4;
18'15''
an
anonymous solved puzzle No#jnp51;
6'24''
pr
programs solved puzzle No#dmxmv;
3'37''
he
healthcare solved puzzle No#v8w04;
12'0''
gu
guest solved puzzle No#n5q5k;
14'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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