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6
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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/e57r2

Latest score list for #e57r2

in
insurance a second ago
17'24''
my
myloancare 12 minutes ago
3'47''
se
semrush 8 minutes ago
17'27''
pr
programs 28 minutes ago
8'4''
an
anonymous an hour ago
10'32''
Ol
Oliver an hour ago
4'43''
an
anonymous 24 minutes ago
8'57''
fi
finance an hour ago
6'26''
mo
mortgage an hour ago
18'49''
gu
guest 49 minutes ago
6'35''

Latest score list for Kakuro

No
Noah solved puzzle No#dm7x0;
6'31''
Fi
Fitness solved puzzle No#9601x;
7'50''
fi
fishing solved puzzle No#9601x;
15'53''
Ev
Evelyn solved puzzle No#r87g4;
7'14''
gu
guest solved puzzle No#x84e8;
3'29''
Mi
Mia solved puzzle No#gwk82;
4'32''
Em
Emma solved puzzle No#ejm6k;
14'12''
an
anonymous solved puzzle No#gwk82;
3'43''
La
Lawsuit solved puzzle No#ejmpn;
13'49''
an
anonymous solved puzzle No#gw272;
11'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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