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9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/eq16k

Latest score list for #eq16k

re
refinancing a second ago
3'28''
gu
guest 16 minutes ago
16'47''
fi
fishing 10 minutes ago
4'33''
be
beauty 58 minutes ago
12'36''
su
sundays dog an hour ago
5'9''
gu
guest an hour ago
9'0''
In
Investing an hour ago
8'36''
be
betting 2 hours ago
17'50''
an
anonymous 34 minutes ago
10'28''
gu
guest 55 minutes ago
17'49''

Latest score list for Kakuro

so
software solved puzzle No#0148r;
19'30''
Be
Benjamin solved puzzle No#pqx7v;
19'39''
an
anonymous solved puzzle No#gq2w4;
4'33''
Ma
Mason solved puzzle No#wpdek;
12'14''
sh
shopping solved puzzle No#pqm1z;
16'1''
Pa
Paintless solved puzzle No#jp0g1;
13'47''
Tr
Trading solved puzzle No#nwp4r;
10'37''
st
stock price solved puzzle No#ddyw0;
15'40''
gu
guest solved puzzle No#wpdek;
4'55''
Ma
Mason solved puzzle No#4gyw4;
4'44''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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