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17
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8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/eq16k

Latest score list for #eq16k

an
anonymous a second ago
12'44''
an
anonymous 10 minutes ago
8'9''
gu
guest 16 minutes ago
4'12''
Be
Benjamin 51 minutes ago
12'36''
Wo
Workers 40 minutes ago
4'7''
Is
Isabella 47 minutes ago
16'15''
Lo
Logan 23 minutes ago
6'23''
li
lightroom 42 minutes ago
6'38''
be
betmgm an hour ago
16'44''
gu
guest 2 hours ago
11'12''

Latest score list for Kakuro

gu
guest solved puzzle No#6yn6j;
4'12''
gu
guest solved puzzle No#6yn6j;
13'23''
re
repair solved puzzle No#6yn6j;
18'37''
te
teriyaki solved puzzle No#x9qpd;
19'36''
li
lightroom solved puzzle No#enxng;
15'16''
an
anonymous solved puzzle No#enxng;
5'33''
re
recovery solved puzzle No#nm00r;
10'16''
Tr
Trading solved puzzle No#d0nqv;
19'26''
gu
guest solved puzzle No#6yn6j;
13'6''
Pr
Prestashop solved puzzle No#gnm02;
7'28''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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