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Kakuro(Evil) https://gridpuzzle.com/kakuro/ere6k

Latest score list for #ere6k

gu
guest een seconde geleden
5'35''
La
Lawyer 10 minuten geleden
4'53''
gu
guest 33 minuten geleden
7'11''
pr
programs 48 minuten geleden
8'1''
an
anonymous 19 minuten geleden
13'13''
fa
family 21 minuten geleden
6'36''
Ev
Evelyn 51 minuten geleden
19'11''
Tr
Trading een uur geleden
9'51''
sh
shopping 37 minuten geleden
14'32''
mo
mortgage 2 uur geleden
13'36''

Latest score list for Kakuro

Lo
Logan solved puzzle No#x8677;
11'47''
an
anonymous solved puzzle No#jgwze;
12'34''
Ur
Urgent solved puzzle No#k11k5;
19'41''
fi
finance solved puzzle No#n8509;
8'24''
re
refinancing solved puzzle No#pjn0j;
18'28''
re
restoration solved puzzle No#x0wy8;
19'46''
wo
workforce solved puzzle No#08rqr;
12'18''
an
anonymous solved puzzle No#872rk;
7'51''
gu
guest solved puzzle No#n8509;
13'40''
fa
family solved puzzle No#08rqr;
13'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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