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Kakuro(Evil) https://gridpuzzle.com/kakuro/0zrdr

Latest score list for #0zrdr

gu
guest a second ago
8'47''
an
anonymous 6 minutes ago
7'41''
gu
guest 27 minutes ago
7'9''
an
anonymous 39 minutes ago
15'30''
gu
guest 16 minutes ago
17'28''
pr
programs 21 minutes ago
8'23''
ov
overtons an hour ago
7'17''
an
anonymous 2 hours ago
16'17''
At
Attorney an hour ago
16'52''
gu
guest 51 minutes ago
9'36''

Latest score list for Kakuro

st
stock price solved puzzle No#p6qpz;
10'48''
he
healthcare solved puzzle No#vwv4k;
8'15''
gu
guest solved puzzle No#8kzr2;
5'45''
fi
fishing solved puzzle No#nd61r;
3'46''
sp
specialist solved puzzle No#9579k;
9'2''
gu
guest solved puzzle No#l5vx8;
16'11''
fi
finance solved puzzle No#lr7yg;
15'29''
ma
makeup solved puzzle No#qnmy2;
7'34''
Li
Liam solved puzzle No#1p62k;
16'52''
Ol
Oliver solved puzzle No#nd61r;
11'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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