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Kakuro(Evil) https://gridpuzzle.com/kakuro/1p756

Latest score list for #1p756

fi
finance a second ago
14'16''
ma
makeup 10 minutes ago
7'56''
gu
guest 10 minutes ago
12'38''
Au
Automotive 35 minutes ago
10'51''
te
teriyaki an hour ago
5'22''
an
anonymous 31 minutes ago
7'47''
Ja
Jacob 25 minutes ago
6'17''
an
anonymous an hour ago
5'9''
bu
business 2 hours ago
12'39''
gu
guest 39 minutes ago
18'52''

Latest score list for Kakuro

my
myloancare solved puzzle No#3ex4g;
19'11''
gu
guest solved puzzle No#lzvnm;
11'11''
pe
petrol solved puzzle No#l5xjd;
7'44''
an
anonymous solved puzzle No#l0y68;
3'46''
in
injury solved puzzle No#oy9mp;
15'8''
an
anonymous solved puzzle No#ovwkk;
18'52''
an
anonymous solved puzzle No#lm872;
3'41''
in
injury solved puzzle No#l0y68;
5'39''
gu
guest solved puzzle No#l0y68;
9'1''
cr
credit solved puzzle No#lppng;
13'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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