23
3
11
41
20
9
15
39
15
36
25
28
17
12
15
23
17
12
3
4
16
25
17
9
18
17
3
7
3
3
5
6
17
9
23
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/ex5n4

Latest score list for #ex5n4

La
Lawyer il y a une seconde
8'1''
No
Noah il y a 7 minutes
8'33''
bl
blackboard il y a 15 minutes
17'32''
re
refinancing il y a 34 minutes
18'46''
Is
Isabella il y a 56 minutes
5'53''
su
sundays dog il y a 59 minutes
10'16''
an
anonymous il y a 20 minutes
3'28''
an
anonymous il y a une heure
7'18''
Av
Ava il y a une heure
7'30''
gu
guest il y a 2 heures
5'49''

Latest score list for Kakuro

an
anonymous solved puzzle No#pw9mj;
4'47''
pr
programs solved puzzle No#pw9mj;
12'2''
Ol
Oliver solved puzzle No#7jw0k;
15'44''
gu
guest solved puzzle No#mjx92;
3'52''
an
anonymous solved puzzle No#vrdxy;
19'16''
Ol
Olivia solved puzzle No#ek424;
3'20''
El
Elijah solved puzzle No#7jw0k;
11'9''
do
doctors solved puzzle No#dpgmp;
3'30''
an
anonymous solved puzzle No#n1e9r;
7'32''
me
medical solved puzzle No#0y0kg;
9'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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