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Kakuro(Evil) https://gridpuzzle.com/kakuro/g124v

Latest score list for #g124v

gu
guest a second ago
13'45''
an
anonymous 13 minutes ago
19'27''
ma
make money 12 minutes ago
17'46''
an
anonymous 45 minutes ago
18'2''
pr
premium an hour ago
16'27''
ma
makeup 52 minutes ago
16'40''
in
injury 55 minutes ago
3'56''
an
anonymous 44 minutes ago
17'46''
Is
Isabella 29 minutes ago
16'11''
an
anonymous 2 hours ago
15'59''

Latest score list for Kakuro

ma
makeup solved puzzle No#rpxv4;
17'49''
Ga
Gas solved puzzle No#51rjr;
15'10''
gu
guest solved puzzle No#2pv25;
4'35''
an
anonymous solved puzzle No#zyzye;
13'13''
an
anonymous solved puzzle No#4dv8p;
18'46''
ma
masters solved puzzle No#zyd0m;
11'26''
in
insurance solved puzzle No#75mk4;
7'46''
ph
phone solved puzzle No#g17qv;
19'59''
El
Elijah solved puzzle No#m8wpq;
13'23''
Ol
Olivia solved puzzle No#d47pp;
11'44''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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