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Kakuro(Evil) https://gridpuzzle.com/kakuro/k126q

Latest score list for #k126q

se
semrush a second ago
8'58''
Re
Rehab 18 minutes ago
10'18''
Ha
Hail car 28 minutes ago
8'55''
fa
family 27 minutes ago
4'1''
Tr
Trading 23 minutes ago
7'13''
an
anonymous an hour ago
15'18''
fi
fishing an hour ago
5'38''
an
anonymous 54 minutes ago
19'8''
gu
guest an hour ago
18'7''
In
Internet 58 minutes ago
10'44''

Latest score list for Kakuro

in
intergration solved puzzle No#168r9;
17'13''
ov
overtons solved puzzle No#8wp9k;
17'55''
gu
guest solved puzzle No#ek2en;
9'34''
Is
Isabella solved puzzle No#zqwpr;
9'31''
In
Internet solved puzzle No#dp9yv;
15'7''
Pa
Paintless solved puzzle No#k8xj4;
16'5''
re
refinancing solved puzzle No#k8pkq;
4'7''
Ch
Charlotte solved puzzle No#ek2en;
6'37''
gu
guest solved puzzle No#yvzpk;
12'40''
Do
Donate solved puzzle No#6mky5;
19'21''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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