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Kakuro(Evil) https://gridpuzzle.com/kakuro/l2zx5

Latest score list for #l2zx5

an
anonymous a second ago
14'7''
se
sell cash 6 minutes ago
8'18''
an
anonymous 7 minutes ago
4'45''
At
Attorney 45 minutes ago
8'19''
mo
mortgage an hour ago
4'20''
an
anonymous an hour ago
19'22''
br
brother an hour ago
14'39''
Wo
Workers an hour ago
4'13''
gu
guest an hour ago
16'31''
ma
masters an hour ago
8'43''

Latest score list for Kakuro

gu
guest solved puzzle No#enrwk;
15'49''
de
degree solved puzzle No#rrre4;
14'41''
In
Investing solved puzzle No#nmd5r;
17'4''
Lo
Logan solved puzzle No#gnn6v;
10'51''
ma
masters solved puzzle No#d0nqv;
10'17''
wa
warranty solved puzzle No#d0nqv;
15'31''
gu
guest solved puzzle No#gnn6v;
16'43''
gu
guest solved puzzle No#nm00r;
17'1''
da
damage solved puzzle No#d0p0j;
4'59''
bu
business solved puzzle No#nm00r;
9'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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