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Kakuro(Evil) https://gridpuzzle.com/kakuro/m694z

Latest score list for #m694z

ma
masters för en sekund sedan
13'3''
Av
Ava 5 minuter sedan
7'18''
Em
Emma 27 minuter sedan
18'13''
Cl
Classes 45 minuter sedan
3'54''
Be
Benjamin 44 minuter sedan
8'20''
an
anonymous för en timme sedan
11'29''
an
anonymous för en timme sedan
5'50''
re
realtor för en timme sedan
7'23''
an
anonymous 36 minuter sedan
18'20''
an
anonymous 49 minuter sedan
17'33''

Latest score list for Kakuro

an
anonymous solved puzzle No#26zg9;
18'8''
We
Weight loss solved puzzle No#z0r1y;
15'14''
La
Lawyer solved puzzle No#r4ve0;
6'43''
gu
guest solved puzzle No#dw5v0;
17'34''
Ga
Gas solved puzzle No#dwkxp;
8'12''
he
healthcare solved puzzle No#87p22;
16'48''
sp
specialist solved puzzle No#52010;
12'27''
El
Electricity solved puzzle No#x0nyd;
4'8''
gu
guest solved puzzle No#pj990;
4'1''
gu
guest solved puzzle No#4jp14;
17'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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