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Kakuro(Evil) https://gridpuzzle.com/kakuro/mpvzq

Latest score list for #mpvzq

Ja
Jacob před sekundou
11'52''
an
anonymous 16 minutami před
5'22''
El
Electricity 13 minutami před
15'34''
su
sundays dog 23 minutami před
14'23''
be
beauty 21 minutami před
13'7''
gu
guest před hodinou
17'59''
me
medical 52 minutami před
3'22''
la
lawyer před hodinou
9'3''
gu
guest před hodinou
6'55''
se
semrush před hodinou
5'52''

Latest score list for Kakuro

Ja
Jacob solved puzzle No#dwxe7;
9'57''
Re
Recovery solved puzzle No#dwxe7;
10'46''
gu
guest solved puzzle No#mg2kw;
12'46''
an
anonymous solved puzzle No#64qrn;
17'12''
my
myloancare solved puzzle No#dwxe7;
10'8''
he
healthcare solved puzzle No#159x0;
11'24''
We
Weight loss solved puzzle No#15g0r;
6'25''
so
software solved puzzle No#jgvpy;
15'52''
an
anonymous solved puzzle No#v41g9;
13'19''
an
anonymous solved puzzle No#95dnk;
16'5''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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